Saturday, November 30, 2013

Random Creature Starting Points



For all of you GMs out there looking for a starting point to your new creatures, here are some simple lists to give you a starting point to making a new creature or encounter.
A couple of die rolls and you have the concept, ready to be fleshed out with some crunchy bits.

These are targeted to The d20 OGL/Clones or Pathfinder Roleplaying Game systems with a dark tone/bent to them.

Base procedure:    Select or roll in Row 1 and Row 2, or twice in Row 2
Then chose or roll in Row 3 and roll in Row 4
Select the Hit Dice or Roll to get a random value
Consult the Monster Creation Guides to flesh out with crunch
  
Some of the results might get skewed a bit. In instance choosing a Fine size creature with 20 hit dice. Really does not seem plausible.
In these cases best judgement is the real guideline. If in doubt start at Medium size and increase or decrease from there hit dice wise



This is a reprint of an article I had done years ago on another site.
This is lightly reorganized and updated.

 
Row 1
Die Roll Name/Title
1 Aether
2 Air
3 Clockwork
4 Coal
5 Dark
6 Earth
7 Fire
8 Light
9 Moon
10 Oil
11 Patchwork
12 Quilted
13 Shadow
14 Spirit
15 Steam
16 Stellar
17 Sun
18 Toxic
19 Walk
20 Water



Row 2
Die Roll Name/Title
1 Assassin
2 Blank
3 Butcher
4 Crawler
5 Creeper
6 Flenser
7 Hunter
8 Killer
9 Malevolent
10 Opaque
11 Render
12 Runner
13 Seeker
14 Snatcher
15 Soarer
16 Stalker
17 Thief
18 Wader
19 Wanderer
20 Wielder


 
Row 3
Die Roll Type of Creature
1 Aberration
2 Animal
3 Construct
4 Dragon
5 Elemental
6 Fey
7 Giant
8 Humanoid
9 Magical beast
10 Monstrous humanoid
11 Ooze
12 Outsider
13 Plant
14 Undead
15 Vermin
16 Robot/Android
17 Alien
18 Template
19 Chose
20 Combine 2 or more









Row 4
Die Roll Size
1 Fine
2 Diminutive
3 Tiny
4 Small
5 Medium
6 Large
7 Huge
8 Gargantuan
9 Colossal
10 Chose

Row 5
Die Roll = HD  Hit Dice
1 1
2 2
3 3
4 4
5 5
6 6
7 7
8 8
9 9
10 10
11 11
12 12
13 13
14 14
15 15
16 16
17 17
18 18
19 19
20 20